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Microsoft
DirectX 7.0 Technology Ignites Enthusiasm at Meltdown 99
Enhanced Graphics, Lifelike Sound Captivate Game
Developers SEATTLE - June 9, 1999 - Microsoft®
DirectX® 7.0, the new version of the powerful multimedia
technology behind the Windows® operating system, was
showcased this week before an audience of the game industry's most
discriminating users of DirectX: hardware and software developers.
More than 500 industry experts from around the globe
flocked to the Meltdown 99 conference at the Sheraton Hotel in
Seattle, June 7-9, to learn about the advanced development tools in
DirectX 7.0. The conference is the only industry gathering dedicated
to development and compatibility testing for the DirectX application
programming interface (API).
"DirectX 7.0 continues to build on the advances
made in DirectX 6.0, providing further improvement to performance
optimization, greater ease of development, and superior graphics and
sound," said Kevin Bachus, group product manager for DirectX at
Microsoft Corp. Without radically altering the infrastructure of
DirectX 6.0, the new version of the API offers a number of key
additions. Notably, there is increased support for
hardware-accelerated transformation and lighting through a dedicated
3-D accelerator, freeing up the CPU for other tasks such as physics
calculations or artificial intelligence algorithms. Lifelike visual
effects such as reflections in a pool of water or light passing
through a stained-glass window are also made possible with DirectX
7.0. Three-dimensional objects and characters appear more seamless and
complex, creating a more immersive gaming experience.
Audio effects have also been improved with new
software algorithms for 3-D sound and greater flexibility for managing
hardware mixing capabilities. DirectX 7.0 provides hardware
acceleration for the DirectMusic® application programming
interface on supporting sound cards, allowing users to create richer,
more complex musical soundtracks. In addition, the new version runs
about 20 percent faster than version 6.1, improving overall game
performance.
"DirectX provides a common set of instructions
and components that allow gaming software to run on just about any
Windows-based PC, enabling developers to create cutting-edge software
without having to worry about the hardware they're creating it
for," Bachus said. "Greater ease of development and advanced
technology have made the Windows platform popular with developers and
gamers alike."
DirectX was first introduced in 1995 and is now a
recognized standard for multimedia application development. DirectX
7.0 is the sixth major release of DirectX and is expected to be
available in late summer 1999. New versions of DirectX are distributed
to game developers on CD-ROM and can be downloaded from Microsoft's
Web site at http://microsoft.com/directx/download.asp.
Microsoft's development team provided three days of
technical content and hands-on workshops with DirectX 7.0 at Meltdown
99, while facilitating round-robin compatibility testing sessions
between hardware and software developers.
Meltdown 99 was co-sponsored by NVIDIA, the leading
provider of 3-D processors in mainstream and corporate PC markets.
NVIDIA's products deliver leading-edge performance in 3-D as well as
2-D, VGA and digital video. NVIDIA's processors are optimized for the
Microsoft Direct3D® application
programming interface and OpenGL. Meltdown 99 receives additional
sponsorship support from 3dfx, ATI Technologies Inc. and Creative Labs
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